Conversations pinned to a repo
Each Factory project mirrors one of your repos. Threads keep the full message history between you and the agent, along with the session that's currently doing the work.
How sessions workFactory runs sandboxed AI coding agents against the repos you already host on GitForge. Game runs managed game servers with snapshots and git-driven deployments. One workspace, one session, two new decks.
Every agent session runs in an isolated sandbox with its own scoped credentials. You talk to it in threads pinned to a repo; it clones, branches, and pushes back through the same git transport you use.
Each Factory project mirrors one of your repos. Threads keep the full message history between you and the agent, along with the session that's currently doing the work.
How sessions workSessions execute inside a dedicated sandbox image. Agent and source credentials are provisioned by the Factory control-plane and never leave it.
About credentialsRegister servers behind connectors, watch live status, take snapshots before risky changes, and ship content by deploying a git ref through staged pipelines.
Connected servers report running / stopped / starting state and can be snapshotted on demand — size, timing, and reason tracked for every capture.
Server docsDeployments run as pipelines with visible stages and steps, pinned to the exact commit they shipped. Module mappings tie server content paths to the repos that own them.
Deployment docsSpaces uses your existing GitForge account and workspace. Sign in and ask a workspace admin to enable Factory or Game.